Collection of personal stuff I made for fun, a mixture of styles and approaches.
Unity. Top down game concept.
Unity HDRP. Scene inspired by the film Days of Heaven.
Unity. Experimenting with a cheap PBR aesthetic without proper PBR textures.
Unity HDRP. Experiment with a first person game inspired by Animal Crossing.
Unity. Experiment with getting a 2D "motion graphics" look with low poly 3D. Design inspired by an old book cover.
Blender. Low poly cartoon style.
Blender. Quick hand painted style on a fully rigged face.
Blender Viewport Wireframe
3D tree with hand painted texture (jittered circular brush)