An old and incomplete Hitchcockian first person exploration game made with Unity 2018, using Standard Renderer. Maybe one day I'll finish it.
With the exception of the recessed light fixtures and the electrical wall socket, all of the assets as well as the lighting and color grading are created by me.
The entire interior apartment complex was modeled with Blender (six stories, two stairwells, and basement). PBR textures mostly sourced from textures.com
I learned a lot while making this scene. If I remade it today, with more experience and with HDRP, the lighting and photorealism would be greatly improved.